Sustainable Problem: Climate change
Technology: Block’hood
- Video game that involves designing and constructing smart cities so that users become more familiar with the social and ecological issues that are involved
- The game will allow users to look at problems from different perspectives and apply them to real world applications
- The video game takes into account the systems approach
- Users will become a community that can strategize and propose alternatives
Stakeholders:
- Architect, programmer and game designer Jose Sanchez
- Employees
- Users
- Smart Cities
- Investors
Deployment:
- Present prototype at the Games for Change Climate Challenge for a chance to win $10,000 to support game development (Block’hood is currently one of four finalists)
- Gain additional grant funding and sponsorship
- Create version that could apply to real world situations
This idea is effective by changing thought processes around sustainability, which I believe to be the real barrier (besides cost, of course). I don’t think this needs to be created for “real world” solutions, because the culture shift it engenders is it’s main value. I’d suggest promoting it at schools as the next step.
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Regardless of its application to the real world, I think this gaming idea is really smart in encouraging people to think more about sustainability technologies around them and worldwide in a fun way and also ways to tackle them. This may be a good idea to educate especially the younger population.
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